Supporting Students’ Computer Science Learning with a Game-based Learning Environment that Integrates a Use-Modify-Create Scaffolding Framework

Danielle C. Boulden, Arif Rachmatullah, Madeline Hinckle, Dolly Bounajim, Bradford Mott, Kristy Elizabeth Boyer, James Lester, Eric Wiebe
Reference:
Supporting Students’ Computer Science Learning with a Game-based Learning Environment that Integrates a Use-Modify-Create Scaffolding Framework. Danielle C. Boulden, Arif Rachmatullah, Madeline Hinckle, Dolly Bounajim, Bradford Mott, Kristy Elizabeth Boyer, James Lester, Eric Wiebe. Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1, 2021, pp. 129-135.
Bibtex Entry:
@inproceedings{Boulden_ITiCSE_2021,
author = {Boulden, Danielle C. and Rachmatullah, Arif and Hinckle, Madeline and Bounajim, Dolly and Mott, Bradford and Boyer, Kristy Elizabeth and Lester, James and Wiebe, Eric},
title = {Supporting Students’ Computer Science Learning with a Game-based Learning Environment that Integrates a Use-Modify-Create Scaffolding Framework},
booktitle = {Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1},
year = {2021},
month = {June},
pages = {129--135},
doi = {https://doi.org/10.1145/3430665.3456349},
url= {pdf/Boulden_ITiCSE_2021.pdf},
keywords = {engage}
}